As I wrote in my earlier blog post, VR is something that needs to be experienced to be fully appreciated. Once you do experience it, get past the initial amazing fascination and start playing games a fairly glaring problem reveals itself: how to navigate the amazing worlds that are all around you. Yes, there is some limited motion tracking but it tends to be constrained to whatever space you may have in your room, which tends to be a few square meters at best (and when you reach the edge of y...